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Red’s Dead Redemption

In this casual resource management adventure game, you are Red Riding Hood. Your grandmother is dying from a mysterious illness, and you would do anything to save her. [Art by Cody Li]

Background

Red’s Dead Redemption is a casual resource management game prototype designed as part of my curriculum at the University of Washington. Though this game never went beyond a prototype, our brilliant group of artists, designers, and writers developed game design documentation, concept art, and a narrative story line.

Contribution

  • Designed a cohesive narrative to drive in-game conflict.

  • Designed character concepts, including backstories, personalities, and motivations for both enemies and protagonists.

  • Wrote and maintained game design documentation, including technical specifications.

  • Drove creative brainstorm meetings and managed scheduling for project needs.